As the name suggests, M3Ss are yet another increment of the Fighter scale, with this one specifically attempting to combine the ability to reach out and touch someone of M4s/M4+s with the offensive power of an M3. That said, they are implemented into the mod as more or less a direct upgrade to the M3. While their weapons capabilities are slightly less than their race’s M3+, it is still improved over the M3; their shielding, cargo, and speed are better; about the only thing they sacrifice is ease of purchase, as they are quite expensive. Of special note is that - with regards to the Commonwealth, at least - the Boron fail to have a functioning example of this exceptional class.
These are among the best additions to the X3 fighter stable, as they possess a good amount of speed (typically about as much as, if not more than, their race’s M3 base) while not shirking on the M3 class’s good shielding (usually being more heavily-shielded than the equivalent M3, in fact). These are best summarized as being to M3s what M4+s should have been to M4s -- a faster ship with about as much, if not slightly more, forward firepower, intended to dash out and take out enemy fighters. In many regards, M3Ss are probably the single-best anti-fighter fighter, simply due to having the punch of an M3 but maneuvering characteristics similar to the respective M4, if not M4+. There is probably no reason, unless you simply lack the funds, not to use these as your go-to fighter.
As a Player's ShipEdit
Faster than M3s but still packing the same punch, this is probably going to be the peak fighter-class ship that you can use. While not quite able to keep pace with its cousins the M4 or even the slower M4+, it will outstrip most M3s in a flat-out race, meaning that if you tire of singlehandedly obliterating enemy squadrons you can always just turn tail and take a breather. Their ability to take on capital ships, compared to their baseline brothers, are naturally improved as well, given that while they may not have the raw offensive power of M3+s, they can move faster and take fewer hits while still hitting as hard as M3s.
As an AI carrier-launched fighter or wingmanEdit
The M3S is, if not quite as fast, more heavily armed, and more heavily shielded than an M4+, making it very good as an anti-fighter fighter -- certainly better than using the equivalent M3 or M3+. Additionally, their use as a capital ship harasser, if not actual assaulter, is equivalent or slightly better than a wing of M3s.
|Name||Race||Class||Speed||Accel||Steering||Hull||Shields||Shield Reactor||Turrets||Laser Cap||Laser Rchg.||Cargo||Cargo Class||Hangar||Price|
|Buster||Argon||M4||1320||80||120||2000||2 x 1MJ||1000||0||10,000||500*||35||S||0||Not for sale|
|Mako||Boron||M4||427.8||202||60.7||900||2 x 1MJ||75||0||1,350||34||15||S||0||73,732|
|Kha'ak Interceptor||Kha'ak||M4||354.6||314||67.5||600||3 x 1MJ||100||0||600||15||27||S||0||Not for sale|
|Pericles||Paranid||M4||375.6||171||60.8||1,000||3 x 1MJ||100||0||550||14||76||S||0||92,561|
|Scorpion||Split||M4||469.6||302||54.7||1,600||2 x 1MJ||85||0||1,200||30||30||S||0||133,095|
|Buzzard||Teladi||M4||280||85||41.2||1200||1 x 5MJ||65||0||1,000||25||104||S||0||550,949|
|Sabre||Terran||M4||458.5||225||57.6||1,300||5 x 1MJ||130||0||5,000||25||100||S||0||61,802|
|M||Xenon||M4||360.7||142||80.5||2400||2 x 1MJ||70||0||800||20||62||S||0||Not for sale|
|Raijin||Yaki||M4||413.2||189||63.8||1,030||3 x 1MJ||100||0||550||14||87||M||0||211,758|